Human-machine superintelligence can solve the world's most dire problems
In an article published in the journal Science, the authors
present a new vision of human computation (the science of crowd-powered
systems), which pushes beyond traditional limits, and takes on hard
problems that until recently have remained out of reach.
Humans surpass machines at many things, ranging from simple pattern
recognition to creative abstraction. With the help of computers, these
cognitive abilities can be effectively combined into multidimensional
collaborative networks that achieve what traditional problem-solving
cannot.
Most of today's human computation systems rely on sending bite-sized
'micro-tasks' to many individuals and then stitching together the
results. For example, 165,000 volunteers in EyeWire have analyzed
thousands of images online to help build the world's most complete map
of human retinal neurons.
This microtasking approach alone cannot address the tough challenges
we face today, say the authors. A radically new approach is needed to
solve "wicked problems" - those that involve many interacting systems
that are constantly changing, and whose solutions have unforeseen
consequences (e.g., corruption resulting from financial aid given in
response to a natural disaster).
New human computation technologies can help. Recent techniques
provide real-time access to crowd-based inputs, where individual
contributions can be processed by a computer and sent to the next person
for improvement or analysis of a different kind. This enables the
construction of more flexible collaborative environments that can better
address the most challenging issues.
This idea is already taking shape in several human computation projects, including YardMap.org, which was launched by the Cornell in 2012 to map global conservation efforts one parcel at a time.
"By sharing and observing practices in a map-based social network,
people can begin to relate their individual efforts to the global
conservation potential of living and working landscapes," says Janis
Dickinson, Professor and Director of Citizen Science at the Cornell Lab
of Ornithology.
YardMap allows participants to interact and build on each other's
work - something that crowdsourcing alone cannot achieve. The project
serves as an important model for how such bottom-up, socially networked
systems can bring about scalable changes how we manage residential
landscapes.
HCI has recently set out to use crowd-power to accelerate Cornell-based Alzheimer's disease research. WeCureAlz.com
combines two successful microtasking systems into an interactive
analytic pipeline that builds blood flow models of mouse brains. The
stardust@home system, which was used to search for comet dust in one
million images of aerogel, is being adapted to identify stalled blood
vessels, which will then be pinpointed in the brain by a modified
version of the EyeWire system.
"By enabling members of the general public to play some simple online
game, we expect to reduce the time to treatment discovery from decades
to just a few years", says HCI director and lead author, Dr. Pietro
Michelucci. "This gives an opportunity for anyone, including the
tech-savvy generation of caregivers and early stage AD patients, to take
the matter into their own hands."
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